Emilie Zhang's Portfolio


Sentient Play, game company and creator of Komrad, #25 on CNET's best mobile games of 2016
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Dungeon Renovators is a base-builder and action RPG with online co-op developed by Sentient Play
It was the dawn of tomorrow: art nouveau, moving pictures, ragtime, automobiles, electricity. But the greedy industrialists went too far. Rules were broken nature's warnings ignored. Profits went sky high...then the sky fell. Civilization collapsed. Those that survived now huddle underground for warmth and scavenge above for food. We, the very people that the iIndustrial Age almost made obsolete, are the last hope. The guilds of carpenters, stone masons, blacksmiths: We are the Renovators.
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My Role:​
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Narrative designer; after understanding the game lore and style, I wrote and implemented the entire narrative arc of the first chapter, adding player motivation for underground exploration
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Brainstormed distinct character designs & overall motivations in line with game lore, and wrote character barks, dialogue, and game flow
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Restructured UI flow of the HUD (heads up display) as well as the tutorial procedures
Team
Sentient Play, Brad Becker
Emilie Zhang
Narrative designer, game designer, UI designer
Role
Summer 2023
Timeline
Unity SCM
Tools
Dungeon Renovators


